Thursday, December 24, 2009

Kaptain Amerika reaches security level 20!

Thursday, December 17, 2009

Winter Event

The 2009 Winter Event has reached Paragon City™ and the Rogue Isles™ and there is much rejoicing to be had again this year! But don't fall into the trap and keep your senses alert as a new menace is also looming in the horizon threatening to bring the holidays to an abrupt end! Will you be able to defeat Lord Winter before he succeeds?

This year's 
Winter Event goodies include a new "throw snowflakes" emote and a character respec (both bought by candy cane salvage), and two new holiday badges--Festive and Lord of Winter/Lady of Winter! All the temporary powers, badges, and fuzzy earmuffs from last year are also back, bringing nostalgic cheer. Along with streets and rooftops loaded with Father Time's gifts, you'll still encounter snow beasts and Winter Lords, Father Time's mission, ski challenges, candy canes, and more in this fun-filled feast of holiday festiveness!

Monday, December 14, 2009

December 2009

Many of the heroes I know have been spending time in the Hollows recently. Numerous battles against the Outcasts, Trolls, Hellions, and Circle of Thorns are taking place with the good guys victorious on all fronts.

Kaptain Amerika recently teamed up with the legendary Lorena to turn back The Lost and discovered that they were working with the Rikti - that doesn't bode well for the future.

Although my battles in Croatoa continue, I have also spent some time investigating things in Brickstown and Founders Falls which seem to have problems all their own.

Wednesday, December 2, 2009

Character Achievements for November


Aluminum Man would like to recognize the following characters for their recent achievements:


  • Aleeal made it to 10th level
  • Old Bad Dog made it to 10th level 
  • Aluminum Man Nova made it to 10th level 
  • UTINNI UTINNI made it to 10th level 
  • Super Atomic Beetle made it to 10th level 
  • Mister Fission made it to 10th level 
  • Aluminum Trooper made it to 10th level 
  • Doctor 76 made it to 10th level 
  • Mr. Weatherman made it to 10th level 
  • SuperTronic made it to 10th level 
  • Huckster Ace made it to 10th level 
  • Ivy Envy made it to 10th level 
  • Secret Agent Man made it to 10th level 
  • Sewer Gator made it to 10th level
     
  • Aluminum Man II made it to 15th level
  • Aluminum Knight made it to 15th level
     
  • Aluminum Man 2099 made it to 20th level


Congratulations to these fine heroes!

Thursday, November 19, 2009

Aluminum Man 2099 is now Security Level 20!

2099 has been seeing a lot of team action lately in the Hollows and in Steel Canyon. He has now passed security level 20!

Thursday, November 12, 2009

Adventures in Croatoa

I have become heavily involved in the fighting in Croatoa between the Tuatha and the Firbolg. This has limited my ability to post but I hope to help end the conflict soon.

Friday, November 6, 2009

Character Updates for October

Aluminum Man would like to recognize the following characters for their recent achievements:


  • Captain Tejas made it to 10th level
  • Mr Jack Burton made it to 10th level
  • Kaptain Amerika made it to 10th level
  • Wild Woodsman made it to 10th level
  • Agent 580 made it to 10th level
  • Aluminum Knight made it to 10th level
  • Aluminum Man II made it to 10th level
  • Photon Ranger made it to 10th level

  • Maximus Alpha made it to 15th level
  • Great Targeteer made it to 15th level
  • 1 Ton Human made it to 15th level

  • Lorena made it to 20th level
  • Obi-Wan Shinobi made it to 20th level
Congratulations to these awesome heroes!

Tuesday, October 20, 2009

Halloween Begins:






The Deadly Apocalypse is upon us!

Brace yourself for the new apocalypse as our annual Halloween Event returns to City of Heroes®! Legions of Zombies, Werewolves, Jack-o-Lanterns, and other foul denizens are preparing to descend upon Paragon City™ and the Rogue Isles™. This year they’re bringing even more powerful allies! The new apocalypse is deadlier than ever as mysterious monstrosities are joining forces with the Eidolons, Shivans, and others. Paragon City and the Rogue Isles could be in terrible peril, and only the greatest Heroes and Villains can turn back the tide.
  • Starts: Tuesday, 20th October 2009 at 8:59 a.m. Pacific and British Time (9H59 Central EuropeanTime / 11:59 a.m. Eastern Time)
  • Ends: Tuesday, 3rd November 2009 at 11:59 p.m. Pacific and British Time (00H59 Central European Time / 2:59 a.m. Eastern Time).

Wednesday, October 14, 2009

Another successful 2XP weekend

- I can confirm that I have discovered alternate versions of myself - photos are on my facebook page.

Wednesday, October 7, 2009

Double XP weekend starts tomorrow...

...and I am quite excited about seeing all of my friends again. Yes!

Saturday, October 3, 2009

Hmmmm...

I have discovered several alternate realities, parallel earths if you will. I wonder if there is a parallel version of me in them...

Wednesday, September 30, 2009

Yeah!

Announced yesterday:

We're celebrating the recent launch of Issue 16: Power Spectrum in style by offering all our players a Double XP weekend! But that's not all, all inactive accounts in good standing will also be given access to City of Heroes and City of Villains® during the Double XP weekend!

Here are the dates and times:




All participating Hero and Villain characters will receive double the XP, Influence, and Infamy for their accomplishments in game. Just log in to start playing and take advantage of this opportunity to level up your favorite Heroes and Villains twice as quickly as normal!

Tuesday, September 29, 2009

Favorite Moments - City of Heroes first 10 levels

Beginning the game with your very first character is a an exciting experience as everything is new and cool. My favorite moment was probably defeating Frostfire solo - it's a tough mission in the Hollows but it's a cool environment and it's tough enough to give a real sense of accomplishment when he is finally brought to justice.

Monday, September 28, 2009

Super-Systems - personal notes

When it comes to pen and paper Super RPG's I have played most of them:

- I began playing Champions in 1983 with the 2nd edition boxed set. I played the most during the 4th edition and I hope to start a new long-term campaign next year.

- I picked up Mutants and Masterminds during its 1st edition run and have recently picked up 2nd edition. I like it but have yet to run a long campaign with it.

- Marvel Super Heroes is a fine system and still works well. I find it especially handy for introducing new players as the system is fairly simple to learn and it comes with nice cards for a lot of well known heroes with pictures and stats.

- Necessary Evil is a great setting book and campaign for Savage Worlds. It's a lighter game mechanics-wise than most of the others, but it plays well and has a great premise.

- Villains and Vigilantes was fun years ago and I occasionally go back and mine some of the adventures for maps and ideas but the other systems are what I prefer to play.

- Heroes Unlimited is a workable system but it is not my favorite. I have used it mainly as a source of extra characters for the occasional Rifts game.

- Teenage Mutant Ninja Turtles was awesome when it came out and is still fun to play, especially with the younger set if Marvel isn't their thing. A lot of flavor and the system works fine for the scale of this particular game universe.

Sunday, September 27, 2009

My Origin, Part 5

I awoke when I hit the ground. At some point the power had gone beyond my ability to manage and when I passed out it shut down, thank goodness. I stood up from a smoking crater, still quite disoriented and staggered home. When I looked in the mirror I realized the suit had not vaporized as I had assumed - I was still wearing it, only it had changed dramatically.

No longer was I wearing a crude armor prototype. No, the metal had liquefied and run along the contours of my body, held to me by some strange side effect of my runaway power. In the hellish energies of my awakening, the metal had bonded to me, becoming part of my living tissue. I could move normally and I felt no heavier than I had before. In truth I thought I was unclothed I felt so free yet in the mirror I looked like a shining metal statue.

Still adjusting to this new development I gingerly tested my powers and found them still working. Realizing my life had changed forever I quickly decided that I had to use these abilities as a force for good in the world. I fashioned a new helmet and found a way to bond it to myself and release it at will. I don't know that I need a secret identity but I decided to wait before revealing my true self. Plus it would maintain the illusion that I was a battle suited hero, hopefully giving me an advantage over potential enemies.

As I began  my new career I soon discovered I no longer needed to sleep. Perhaps it was due to my altered body, perhaps it was a constant subconscious drawing of energy from the world around me, but I found myself with much more time in a day than I had known previously, which has given me time to think and pursue many other interests, some of which I will share in the future.

My Origin, Part 4

I collected several thousand aluminum beverage cans, cleaned them, and began melting them down in my workshop. I made molds of my body. I sculpted foam rubber for the joints of my new suit. After months of work, everything was finally ready and one night I donned my suit for the first time.

I could feel energy moving through space all around me - in the air, in the power lines and buildings I could see, and and even in the underground conduits beneath my feet. The suit put a much larger amount of metal in direct contact with my skin than I had ever tried before, and I was exponentially more aware of the energy around me. That should have been a warning to me.

I found my newly amplified abilities allowed me to move against the earth's magnetic field -  I could hover in mid air with some concentration. As I did this I saw a thug attempting to steal a car and decided to see if I could project a shock, enough to dissuade him from his thievery. I opened my self up completely, thinking it would take a massive effort to project a spark that distance, and the world exploded.

It was easier to project with the new suit than I had anticipated. I unleashed a torrent of energy and I couldn't shut it off - I was like a switch stuck in an open position. The energy poured into me, through me, and shot out from my outstretched hand. My target had been blown into the air but he did survive and he quickly ran off. The car he had been attempting to steal was melting into a puddle as the pavement beneath it began to boil. I could see my suit glowing a bright blue-white. I felt the rubber joints hiss away into vapor. I felt the metal of the suit begin to liquefy and run and I couldn't stop it. Somehow though, I was not feeling any pain. I felt strange, light, alive, and out of control but I was exuberant with the power I felt running through my body, laughing maniacally until I passed out.

My Origin, Part 3

I began experimenting with various metals to determine what would give me the most power. Aluminum was lightweight and a fine conductor, so I decided to use it for the internal lining of the suit as well as some external emission points. It would also form some fixed and some retractable antennas and waveguides. For protection, most of the suit though would need to be made of one of those super-expensive exotic metals like adamantium or vibranium. Wow that stuff is expensive! I wasn't independently wealthy so I wasn't sure how I was going to afford that, so I decided to build a prototype suit completely from aluminum and use it to demonstrate my abilities in hopes of finding funding to build a real suit. As you may have guessed form my name this did not go entirely according to plan.

My Origin, Part 2

As I grew up my talent seemed like more of a parlor trick than any kind of truly useful ability. If your car battery died, I could get it started. If your cellphone ran out, I could power it up to make a call. It was occasionally handy but hardly life changing.

One day in school we learned a little about electricity and circuits and conductors and this started some wheels turning in my young head. Later that day while climbing on some monkey bars I tried to shock a buddy using the metal of the bars as a conduit. It was a major change for me as I realized that not only could I direct energy through the bars, I could also feel energy in the air around the bars and I could draw it into myself through them, like an antenna. Realizing that metal amplified my talent in a pretty incredible way, I began to wonder if I could do more with it.

Then one day I saw footage of Destroyer, one of the early battlesuit heroes, in action against Viper and everything clicked into place. I could build a suit of metal which would provide protection and enhance my powers - I could become a super hero.

My Origin, Part 1

I first realized I was different when as a child I stuck my finger into an electrical outlet. Now many children do this and it is typically a painful experience but it wasn't for me. Instead I felt the electricity flowing into me and through my body and I found that I could direct it to a given point on my body. As I secretly practiced my newfound talent I learned to perform tricks like lighting up a light bulb held in my hand or zapping the cat with a minor shock. Being a child I merely thought of of my ability as a kind of trick or odd talent and nothing more.

Saturday, September 26, 2009

Wrapping up my business in Faultline

Today I finished my work in what was left of Overbrook. The damage from that earthquake is a shocking sight even today. I managed to stop an Arachnos member from escaping with a videotape that contained information on just what happened the day of the quake. Jim Temblor and I had been pursuing the tape and now we have finally recovered it. I left in in Jim's hands for safekeeping. Now it is time to move on, as a police contact in Telos Island has asked for my help in that neighborhood. It's a shame in a way - that Fusionette is quite the attractive young lady - ah, but she and Jim are a couple so I must move on.

Thursday, September 24, 2009

Having reached a certain stage in my career I have decided to begin posting my thoughts online. More to come...