Showing posts with label The Hollows. Show all posts
Showing posts with label The Hollows. Show all posts

Tuesday, August 30, 2011

Recent Activites



-Ran One Ton Human all over Steel Canyon through part of the PTF with a good team on Sunday for 2XP Weekend and pushed him up from 18 to 23

- Ran Aluminum Knight with Zeo Morpheus through a Rikti Invasion in Atlas Park and then some of the Midnighters' Arc in Steel Canyon with a solid team and moved him from 17 to 20. They are now running the costume slot and cape missions.

- Created an Aquaman homage named Sea King as a Sonic/Energy Defender. I've wanted to try out a sonic defender for a long time and colored white it really looks like A-man's fish-talking effect. The energy blast is colored like water (I only recently learned that energy blast started out as water blast) and I know it well from some of my other characters. It gives me a solid, familiar offensive set of powers to use alongside the new frontier of sonic buffing. Being a Defender I expect to run him almost exclusively on teams.

- Adventures of the Sea King: I ran him up to 6th level solo to get him started. A few days later I found a team running the Hollows and was invited to join them. Finishing up Wincott and the Frostfire arc Sea King is now 11th level - not a bad start!

Saturday, June 18, 2011

Four Heroes


Once again Frostfire becomes a threat and once again heroes rise to put him down:
Iced maiden, Captain Vesuvius, Great Targeteer, and BioFire during a lighter moment.

Saturday, March 20, 2010

Scenes from XPXP Weekend II

Draco Rex and Barbarian Queen take a break with the officers of the Hollows Task Force

Friday, March 19, 2010

Scenes from XPXP Weekend

What do 8 pistols + 1 assault rifle = ?

Friday, March 12, 2010

OOC: The Hollows

For much of XPXP Weekend we spent our time in the Hollows. With a lot of people running around, there is always a mission team forming and the Wincott Run is a nice simple set of missions that ends with a nice XP bonus and some Merit rewards: bash 10 - Bash 10 - Hideout - Hideout. I probably ran this arc 10 times over the weekend with several different characters and I enjoyed it every time.

Once Wincott is handled then you can run Flux's arc, which is similar and ends with the first real big time mission - Frostfire. I ran Frostfire at least 6 times over the weekend and it's simply great with a team. Solo is not so much fun (though I have done it) but with a 6 or 8man team it it rocks like nothing else at the lower levels.

After this you get Julius the Troll's arc which is small and Talshak the mystic's arc which leads to the Transcendence trial which I have not yet run. Those are good arcs and I generally spend most of my characters life from about SL5-8 up to about SL20 in the Hollows. I occasionally make a side trip to King's Row for radio missions, a bank job and a temp travel power, but I don't consider them essential - the travel power just makes traversing The Hollows a lot easier prior to SL14.

So yes, I consider this one of the great zones in the game, the highlight of the sub-20 content.